News

Mono for Android 1.0 Released

Novell yesterday released the production version of Mono for Android, a set of tools and plug-ins that enable .NET developers to write applications for Android-based devices. The Mono for Android 1.0 installation includes a Java SDK, an Android SDK and a Visual Studio 2010 Plug-in, which can be downloaded here.

Previously known as MonoDroid, Mono for Android 1.0 requires Visual Studio 2010 Professional or higher to use the Visual Studio Plug-in. Novell says it intends to add support for Mono for Android to its standalone MonoDevelop IDE, which will enable .NET coders not using a compliant version of Visual Studio to develop Mono apps for Android.

According to documentation from Novell, Mono for Android consists of "the core Mono runtime, the Mono for Android bindings to the native Android APIs, a Visual Studio 2010 plug-in to develop Android applications and an SDK that contains the tools to build, debug and deploy your applications." Developers can deploy applications to hardware or the Android simulator, or distribute them via Android Application Stores.

Currently, Mono for Android only supports C#-based development. Novell says it intends to enable Visual Basic development, once it has updated the Mono Visual Basic compiler to run using the Mono for Android mscorlib.dll. The company said no timeframe was established for Visual Basic development support.

Developer Perspective
Wallace "Wally" McClure is a partner at Scalable Development, Inc., a Microsoft MVP, and author of two books on Mono-based development for the iPhone. He said the Mono for Android 1.0 release has impressed him.

"It has support for .NET 4, which developers are using. It has support for Web services, databases, Android services, and many of the features that developers will expect," said McClure, who went on to praise the Visual Studio integration. "Overall, I have found this to work very well. I am able to write an Android application and run it in the emulator or on a device and see what is happening fairly easily. The only plug-in that I use is SVN and Mono for Android integrates with it perfectly."

However, McClure said that debugging integration remains "problematic," with users reporting poor performance and timeouts in Visual Studio. "I suspect that the debugging will improve shortly -- similar to how MonoTouch (the tool for Mono development for iPhone) initially shipped with no debugging support, and about six weeks afterwards the Mono team shipped an update with debugging support."

Pricing for Mono for Android is $399 per developer for the Professional Edition and $999 per developer for the Enterprise Edition

.

About the Author

Michael Desmond is an editor and writer for 1105 Media's Enterprise Computing Group.

comments powered by Disqus

Featured

  • Compare New GitHub Copilot Free Plan for Visual Studio/VS Code to Paid Plans

    The free plan restricts the number of completions, chat requests and access to AI models, being suitable for occasional users and small projects.

  • Diving Deep into .NET MAUI

    Ever since someone figured out that fiddling bits results in source code, developers have sought one codebase for all types of apps on all platforms, with Microsoft's latest attempt to further that effort being .NET MAUI.

  • Copilot AI Boosts Abound in New VS Code v1.96

    Microsoft improved on its new "Copilot Edit" functionality in the latest release of Visual Studio Code, v1.96, its open-source based code editor that has become the most popular in the world according to many surveys.

  • AdaBoost Regression Using C#

    Dr. James McCaffrey from Microsoft Research presents a complete end-to-end demonstration of the AdaBoost.R2 algorithm for regression problems (where the goal is to predict a single numeric value). The implementation follows the original source research paper closely, so you can use it as a guide for customization for specific scenarios.

  • Versioning and Documenting ASP.NET Core Services

    Building an API with ASP.NET Core is only half the job. If your API is going to live more than one release cycle, you're going to need to version it. If you have other people building clients for it, you're going to need to document it.

Subscribe on YouTube