News

Particle Ships IoT Tool Based on Visual Studio Code

Internet of Things specialist Particle has shipped a new development tool based on the ever-popular Visual Studio Code editor.

VS Code, the cross-platform, open source code editor that can function more as a full-fledged IDE with the help of numerous extensions, has been put to many uses during its climb in popularity that saw it named the most popular coding tool in the huge Stack Overflow developer survey.

In announcements yesterday, Microsoft and Particle revealed the brand-new Particle Workbench release based on VS Code. "Workbench adds Particle-specific integrations to help make you more productive," Particle said. "This is our most powerful, professional IoT development environment yet and starting today, it's now generally available with our custom, cross-platform Particle installer with support for Windows, Linux (Ubuntu), and macOS."

Although it just hit general availability, the tooling was actually announced in preview last fall.

"Particle Workbench and Visual Studio Code are available together through a single, downloadable installer, which include the toolchains and extensions for Particle's IoT ecosystem, supporting local offline compilation and device programming, or cloud compilation and over-the-air (OTA) device programming," Microsoft said in its own announcement yesterday.

"IntelliSense for Particle Device APIs are provided by Visual Studio Code language services and the C/C++ extension," Microsoft continued. "Advanced hardware debugging is available in Visual Studio Code, for actions like setting breakpoints and step-through debugging, all pre-configured for Particle hardware. There's also access to more than 3,000 official and community Particle libraries, enabling more reusability and less typing."

In the required bullet list of features, Particle said functionality provided out-of-the-box includes:

  • Compile where you want: local or cloud
  • Stress-free toolchain management
  • Built-in version control and debugging
  • Flexible deployment: over-the-wire or over-the-air
  • Code complete with IntelliSense for Particle device libraries
  • Quick installation experience for Windows, Linux, and macOS

Interested developers can download Particle Workbench or read the documentation. The entire Particle hardware/software project is hosted on GitHub.

About the Author

David Ramel is an editor and writer at Converge 360.

comments powered by Disqus

Featured

  • Visual Studio 2026 Gives Copilot Built-In Skills -- and Makes Them Prove Their Worth

    Microsoft is moving Agent Skills beyond bring-your-own instructions by shipping expert-authored workflows with the IDE, while keeping them off by default until testing shows their benefits justify the additional token use.

  • Copilot AI Billing Shock Met with Meters, Caps and Token-Saving Tools

    GitHub is layering spending limits, expanded credit allowances and increasingly granular usage reporting onto Copilot, while Microsoft is reworking Visual Studio and VS Code to expose -- and reduce -- the cost of agentic development.

  • The AI-Powered Software Development Lifecycle

    René van Osnabrugge makes the case that AI's biggest opportunity in software development is not faster coding -- it's reducing the friction everywhere else in the SDLC.

  • Copilot Usage-Based Billing Gets a Token Dashboard

    Microsoft is keeping Visual Studio's new built-in Agent Skills switched off by default while a public dashboard measures whether their performance gains justify the additional tokens they may consume.

Subscribe on YouTube