.NET Framework


Mulesoft AnyPoint Gets Native with .NET

New version of middleware integration platform integrates directly with .NET-written or -supported applications.

Retrieving Data with Backbone and TypeScript

Peter creates an AJAX-enabled application using TypeScript with Backbone that talks to a Web API service. He also upgrades to the latest version of Backbone TypeScript support, causing several things to break -- but it does result in better, simpler code.

Kinect for Windows SDK Preview in Motion

Now that Kinect for Windows 2.0 devices have shipped, a preview of the software development kit is available for more than game developers.

As Azure Summits Competitive Mountain, Will .NET Devs Take a Longer Look?

Microsoft Azure has caught up with AWS in many areas. In a couple of others, it's actually pulled ahead.

VS Offline? Mid-Month Outage, Explained

An explanation of the Visual Studio Online outage that occurred July 18 was simply Azure SQL Database slowness, but it was a bit more than that.

SyntaxTree Buy Results in Visual Studio Tools for Unity 1.9

A mere month later, Microsoft's point release of the Unity gaming platform add-on comes mainly with debugging improvements.

Be More Social: oAuth, Facebook and Xamarin

How to use Xamarin.Auth, Xamarin.Social, and the Facebook SDK for Android to interact with Facebook within a Xamarin.Android application.

Azure Mobile Services .NET Adds CORS Support, Better Authentication

Support for cross-origin resource sharing now built in via the ASP.NET Web API.

Neural Network Weight Decay and Restriction

Weight decay and weight restriction are two closely related, optional techniques that can be used when training a neural network. This article explains exactly what weight decay and weight restriction are, and how to use them with an existing neural network application or implement them in a custom application.

The Last Step in UI Design: Scripting Interaction

An interaction script bridges the gap between designing concepts and actually adding controls to forms. The interaction script will tell you what your application needs to do, leading you (finally) to what controls you need on which forms.

A Refreshed OData Client Code Generator

Version 2.0.0, released earlier this month, contains a bevy usability, functionality, and configurability improvements, as well as rounds up a number of bug fixes.

Lost in Translation

After Wayne's employer decided to bring some outsourced code back in house, he discovered that developers in Kerbleckistan were doing some serious innovating in the science of passing parameters.

Azure AD SDKs Generally Available

New security-minded Worker Account capability can be written into iOS, Android and OS X apps.

Visual Studio Online Turns Up AD Support, Portal Integration

A few features get fine-tuned, including how Visual Studio Online is able to add a directory to an existing account to better centralize identity management.

Security Tightened in SQL Server Data Tools Update

Database schema comparisons, security among incremental updates made to this July 2014 release of SSDT.

Compiler Basics, Part 3: Syntax Analysis

Kenny Kerr continues his series about compiler fundamentals by introducing the syntax analysis, grammars, and the act of parsing or interpreting source code.

Leveraging User Mental Models To Create Effective User Interfaces

The principles of great UI design start from a different place than the principles that lead to great application design. They both end up in exactly the same place, though.

NuGet 3 Nearing Completion

CTP 1 of the Microsoft development platform package manager introduces a new package source, speeds up performance and adds a debugger console.

How To Refactor for Dependency Injection, Part 3: Larger Applications

Ondrej Balas continues his series on refactoring code for dependency injection, focusing on techniques that make it easier to refactor complex applications.

Microsoft Rolls Out IoT Developer Portal

Next up: Developer kits to roll out to early registrants, along with open source code for building Internet of Things-connected apps and devices.

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