Mono for Android UI Blueprint: Listing 5.
Setting up a button with a .Click event.
protected override void OnCreate(Bundle bundle)
{
base.OnCreate(bundle);
SetContentView(Resource.Layout.ui);
try
{
button = FindViewById<Button>(Resource.Id.Submit);
button.Click += new EventHandler(button_Click);
// Other code
}
catch(.........){......}
}
void button_Click(object sender, EventArgs e)
{
EditText et = FindViewById<EditText>(Resource.Id.Name);
string message = String.Format("Your values will now be processed. Name: {0}",
et.TextFormatted);
Toast.MakeText(this, message, ToastLength.Long).Show();
}
About the Author
Wallace (Wally) B. McClure has authored books on iPhone programming with Mono/Monotouch, Android programming with Mono for Android, application architecture, ADO.NET, SQL Server and AJAX. He's a Microsoft MVP, an ASPInsider and a partner at Scalable Development Inc. He maintains a blog, and can be followed on Twitter.