Mono for Android UI Blueprint: Listing 5.

Setting up a button with a .Click event.

protected override void OnCreate(Bundle bundle)
{
  base.OnCreate(bundle);

  SetContentView(Resource.Layout.ui);
  try
  {
    button = FindViewById<Button>(Resource.Id.Submit);
    button.Click += new EventHandler(button_Click);
      // Other code
    }
      catch(.........){......}
}
void button_Click(object sender, EventArgs e)
{
    EditText et = FindViewById<EditText>(Resource.Id.Name);
    string message = String.Format("Your values will now be processed. Name: {0}", 
    et.TextFormatted);
    Toast.MakeText(this, message, ToastLength.Long).Show(); 
}

About the Author

Wallace (Wally) B. McClure has authored books on iPhone programming with Mono/Monotouch, Android programming with Mono for Android, application architecture, ADO.NET, SQL Server and AJAX. He's a Microsoft MVP, an ASPInsider and a partner at Scalable Development Inc. He maintains a blog, and can be followed on Twitter.