The .NET Command Pattern, Part 2: Listing 3
The RedoCommand class
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Input;
namespace VSMCommandPatternUndo.Commands
{
public class RedoCommand : ICommand
{
public RedoCommand()
{
CommandStateManager.Instance.PropertyChanged += new
System.ComponentModel.PropertyChangedEventHandler(Instance_PropertyChanged);
}
void Instance_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e)
{
CanExecuteChanged(this, e);
}
public bool CanExecute(object parameter)
{
return CommandStateManager.Instance.CanRedo;
}
public event EventHandler CanExecuteChanged;
public void Execute(object parameter)
{
CommandStateManager.Instance.Redo();
}
}
}
About the Author
Eric Vogel is a Senior Software Developer for Red Cedar Solutions Group in Okemos, Michigan. He is the president of the Greater Lansing User Group for .NET. Eric enjoys learning about software architecture and craftsmanship, and is always looking for ways to create more robust and testable applications. Contact him at [email protected].