Plug in to Mono for Android for Lights, Camera and Video Apps: Listing 4
Code for previewing and displaying content.
private void CreateCamera(ISurfaceHolder holder)
{
try
{
if (holder != null)
{
camera = Android.Hardware.Camera.Open();
Android.Hardware.Camera.Parameters p = camera.GetParameters();
p.PictureFormat = (int) Format.Jpeg;
camera.SetParameters(p);
camera.SetPreviewCallback(this);
camera.Lock();
camera.SetPreviewDisplay(holder);
camera.StartPreview();
if (PackageManager.HasSystemFeature("android.hardware.camera.autofocus"))
{
camera.AutoFocus(this);
}
}
}
catch (System.Exception e)
{
Android.Util.Log.Debug("SIMPLECAMERA", e.Message);
Console.WriteLine(e.Message);
}
}
About the Author
Wallace (Wally) B. McClure has authored books on iPhone programming with Mono/Monotouch, Android programming with Mono for Android, application architecture, ADO.NET, SQL Server and AJAX. He's a Microsoft MVP, an ASPInsider and a partner at Scalable Development Inc. He maintains a blog, and can be followed on Twitter.